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[TACZ] LesRaisins Tactical Equipements

[TACZ] LesRaisins Tactical Equipements

Mod

An addon for tacz, with extra support about throwable, melee weapons for gun packs

Client and server AdventureEquipment

1.64M downloads
127 followers
Createda year ago
Updateda month ago

lrtactical-1.20.1-0.3.0

Changelog

Additions

  • Melee Weapon Data Options

    • Added durability config options. Can be globally disabled via configuration.
    • Added enchantability config option.
    • Added OBB (Oriented Bounding Box) collision detection type.
    • Added support for configuring movement during attack.
  • Throwable Presets

    • Added potion grenade (Molotov) type presets, including effect cloud and splash types.
  • New Status Effect

    • Added "Flammable" status effect: entities with this effect take extra damage from fire and their flames will not extinguish naturally while the effect is active.
  • Throwable Data Options

    • Can now configure whether "cookable" are allowed. When enabled, holding the right mouse button after the prep time will reduce the throwable’s lifetime.
    • Can configure whether explosion destroys blocks. Can be disabled globally via config.
    • Can configure damage dealt to enemies on impact.
    • Can configure whether the item breaks on hitting the ground, even when bouncing is enabled.
    • Can configure the particle of trails.
    • Explosive throwables can now have configurable screen shake effects. A global screen shake modifier can be set in the client config (set to 0 to disable).
  • When sneaking while throwing, initial velocity is halved. The speed reduction factor can be adjusted in the config file.

  • Model Update: Added 1p_effect_x (where x is a number) locator group for visual effects visible only in first-person view.

  • Model Update: Added entity_hide_x (where x is a number) locator group that will not render on thrown entities.

Adjustments

  • Reduced default throw velocity and collision coefficient for all throwable items.
  • Updated default weapon pack to include the new configuration options.
  • Lowered crafting cost of the baseball bat.
  • Reworked throwable entity collision logic to prevent getting stuck in walls.
  • Added explanatory comments to items in the default pack.
  • Some melee weapon hit detection is now performed client-side.

Fixes

  • Fixed an issue where melee weapons could not damage teammates even if friendly fire was enabled.
  • Fixed missing first-person hand animations (jumping/turning).
  • Fixed incorrect key name for bounce coefficient in sample throwable config. Correct key is bounce_factor.
  • Fixed an issue where enemies beyond a certain Y-axis distance could not be attacked.

Files

lrtactical-1.20.1-0.3.0.jar(4.95 MiB) Primary Download

External resources



Project members

xjqsh

Owner


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID
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