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Lithium

Lithium

Mod

No-compromises game logic/server optimization mod

Client or server Optimization

12.52M downloads
11.2k followers
Created4 years ago
Updateda month ago

Lithium 0.12.7

Changelog

Lithium 0.12.7 fixes a few issues like sculk sensors not working after a chunk reload, too few chickens spawning from thrown eggs, fluids flowing towards the wrong hole and hopper minecarts making inventories have incorrect signal strengths. In case you find any bugs, please report them at the issue tracker. You can check https://github.com/CaffeineMC/lithium-fabric/blob/mc1.21-0.12.7/lithium-mixin-config.md for a description of each optimization and how to disable it.

What's changed

  • fix: fluid flow using incorrect direction in bfs
    • Affected all fluid flowing (#526)
  • fix: Item stack resurrection causing incorrect internal state of LithiumStackList
    • Affected comparators after hopper minecarts performed a failed item extraction attempt from the inventory (#524)
  • fix: empty space search incorrectly returning space as fully occupied when completely empty
    • Affected thrown eggs, entity pose calculations and entity positioning inside nether portals (#525)
  • fix: chunk reload causing game event dispatchers to not be registered
    • Affected all types of game event listeners (e.g. sculk sensors and catalysts, wardens, allays) (#522)

Files

lithium-fabric-mc1.21-0.12.7.jar(722.49 KiB) Primary Download

External resources



Project members

2No2Name

Maintainer

jellysquid3

Owner


Technical information

License
LGPL-3.0-only
Client side
optional
Server side
optional
Project ID
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