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[Forge 1.20.1] Immersive Optimization - 0.1.5

Changelog

0.1.5

  • Fixed rare concurrent access crashes
  • Support force-loaded chunks
  • Disabled block entity optimization by default since it causes too many issues

0.1.4

  • Added permission levels to commands
  • /io report no longer prints inactive dimensions

0.1.0

  • Removed budgeting mechanics (It causes unexpected behavior and has limited effect)
  • Move to GPL-3.0 License
  • Added combat with Valkyrion Skies
  • Add Valkyrion Skies and ender pearl to blacklist
  • Fixed more warnings

0.0.4/5

  • Added culling by tracking distance
  • Made culling by render distance singleplayer only
  • Blacklisted Create by default

0.0.3

  • Fixed some warnings

0.0.2

  • Added blacklist and config reload commands
  • Updated default blacklist
  • Namespaces can now be blacklisted
  • Fixed issues when no players are nearby

0.0.1

  • Added tick scheduler
    • Distance culling
    • Viewport culling on integrated servers
  • Configuration
  • Server report and configuration commands

Files

immersive_optimization-forge-1.20.1-0.1.5.jar(53.89 KiB) Primary Download

External resources



Project members

Luke100000

Owner


Technical information

License
GPL-3.0-or-later
Client side
unsupported
Server side
required
Project ID
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